Introduction

GUIDE: Mathematics of the Discrete Fourier Transform (DFT) - Julius O. Smith III. Introduction

It appears that you are using AdBlocking software. The cost of running this website is covered by advertisements. If you like it please feel free to a small amount of money to secure the future of this website.

NOTE: THIS DOCUMENT IS OBSOLETE, PLEASE CHECK THE NEW VERSION: "Mathematics of the Discrete Fourier Transform (DFT), with Audio Applications --- Second Edition", by Julius O. Smith III, W3K Publishing, 2007, ISBN 978-0-9745607-4-8. - Copyright © 2017-09-28 by Julius O. Smith III - Center for Computer Research in Music and Acoustics (CCRMA), Stanford University

<< Previous page  TOC  INDEX  Next page >>

Introduction

Inside computers and modern ''digital'' synthesizers, (as well as music CDs), sound is sampled into a stream of numbers. Each sample can be thought of as a number which specifies the position of a loudspeaker at a particular instant. When sound is sampled, we call itdigital audio. The sampling rate used for CDs is 44,100 samples per second. That means when you play a CD, the speakers in your stereo system are moved to a new position 44,100 times per second, or once every 23 microseconds. Controlling a speaker this fast enables it to generate any sound in the human hearing range because we cannot hear frequencies higher than around 20,000 cycles per second, and a sampling rate more than twice the highest frequency in the sound guarantees that exact reconstruction is possible from the samples.



Subsections

<< Previous page  TOC  INDEX  Next page >>

 

© 1998-2023 – Nicola Asuni - Tecnick.com - All rights reserved.
about - disclaimer - privacy